MMud - Maarten's
Mud
Introduction
This page contains most of the introductory information necessary for you to
get a similar Mud working like "Land of
Karchan".
License
The license I use for the mud is the GPL. As far as I know I am only using
existing GPL or LGPL software to create my own software so this should be no
problem.
Why do I give
away the source code? Well, it's part of a new way of doing things. By keeping
all source code private in the hands of companies you take away a
piece of knowledge of which a lot of people can benefit. Try looking at it
like instead of a company holding back the formula to the solution to a
disease, having the company give out the formula for public use, thereby
helping people all over the world. A lot of my source code is based upon
other people's source code, who basically did the same thing as me, thereby
creating a base on which I could build my mud.
Documentation
The java documentation is available here.
Source Code
You can view the source code itself here.
If you are interested in downloading the actual sourcecode, you can do so by
clicking here.
Bear in mind this is only the server source code. I'll see about adding the
other things as well.
Requirements
Following stuff is required to compile my source code:
- javac - the java compiler
- java - the java interpreter
- apache webserver - cgi-binaries are a first step to accessing the mud
- mysql - both the database as well as the C libraries
References
Fairly outdated stuff can be found at sourceforge.
Libraries
Licensing
Disclaimer
I'm giving you the source code of my mud in order for you to make something
original with it. There is a clear distantiation between my mud
(Maarten's MUD) and the Land of Karchan. While Maarten's
Mud does fall under the GPL, Land of Karchan does no such thing
and is copyrighted by me and others.
Have fun experimenting, and do send me an email if something is not
clear.
Karn (Ruler of Karchan,
Keeper of the Key to the Room
of Lost Souls)